#1 12-10-24 21:42

mercury154
Member

Speculat1on, the term as it appears in the game. Also, more on form

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#2 12-10-25 00:09

shnarvle
Member

Re: Speculat1on, the term as it appears in the game. Also, more on form

This is a great little rumination.

I'm interested in this notion that speculation is associated with both world-building and work, as distinguished from maintenance and labor:

"The difference between labor and work can't be
overemphasized. One is maintenance, the other world-building. MetaCorp is labor.
Speculation is work. They coexist. They're mutually dependent. But they aren't the same"

So this is part of these broader sets of distinctions between labor/game, work/play, etc that are being negotiated throughout the game-- alluded to specifically in part 4 of the Document:

"What is the difference between games and labor? What is the difference between labor and work? What is the difference between work and play? What is the difference between play and games?"

Open questions, not answers... so as the first quote suggests, maybe it's not so much a matter of neat distinctions as one of gradations of same activity, which are in turn capable of being mobilized for different ends ("They coexist. They're mutually dependent. But they aren't the same").

A game is play subjected to rules and regulations (in Caillois, paidia --> ludus)...
Labor is a form of work directed towards upkeep ("maintenance") rather than autonomous creation ("world-building")-- just as, for Marx, labor is labor-power channeled toward the production of a specific good...
And speculation is both a component of the world of high finance and something else... speculation and... speculat1on?

The theme throughout this is that distinctions are actively being made, negotiated-- not simply identified. It's a matter of tearing something away from itself and making something new, directing it towards new ends...

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